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<title>ModCast</title>
<itunes:subtitle>modding engaged Civilization podcast</itunes:subtitle>
<description>ModCast is a monthly Civilization series podcast. Co-hosts Tony Kiehl (GarretSidzaka), Kenneth Ferland (Impaler[WrG]), Wouter Snijders (Locutus) and Peter Steenbeke (Maniac) bring you up to speed with all things in Civ modding. News, hot topics in the forums, artwork, code, scenarios, spotlights of major mods and interviews with modders, as well as listener feedback and more. Part of Civilized Communication&apos;s PolyCast network: modding engaged.</description>
<itunes:keywords>Civilization, Civ, Civ2, Civ3, Civ4, Civ5, Warlords, Beyond the Sword, Sid Meier, Mods, Modding, Scenarios</itunes:keywords>
<itunes:author>Civilized Communication (http://civcomm.net)</itunes:author>
<itunes:owner>
	<itunes:name>Dan Quick</itunes:name>
	<itunes:email>dquick@superaje.com (Dan Quick)</itunes:email>
</itunes:owner>
<managingEditor>thepolycast@gmail.com (PolyCast Team)</managingEditor>
<webMaster>dquick@superaje.com (Dan Quick)</webMaster>
<link>http://thepolycast.net/modcast</link>
<itunes:image href="http://civcomm.weplayciv.com/polycastimages/modcast_logo2-300.jpg" />
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	<title>ModCast</title>
	<link>http://thepolycast.net/modcast</link>
	<width>144</width>
	<height>92</height>
	<description>ModCast</description>
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<itunes:category text="Games &amp; Hobbies"/>
<language>en-us</language>
<copyright>Copyright 2006-9 Civilized Communication</copyright>
<itunes:explicit>no</itunes:explicit>
<pubDate>Wed, 27 Jan 2010 20:30:48 -0500</pubDate>

<item>
	<title>ModCast #39: Not a Saint</title>
	<description>In the 'News' (05m48s), we announce the new fourth regular co-host, modding support being added at Soren Johnson's Strategy Station, and the restarting of Second Revolution Mod. Next in the 'Artist Sketchpad' (18m00s), profiling Heavy Flamethrower by WarKirby and WW1 Experimental units by snafusmith. Then in the 'Modding Spotlight' (22m03s), going over the The History of the Three Kingdoms Mod with its creator, stmartin, himself.</description>
	<itunes:author>Civilized Communication (http://civcomm.net)</itunes:author>
	<itunes:duration>00:46:40</itunes:duration>
	<itunes:explicit>no</itunes:explicit>
	<pubDate>Wed, 27 Jan 2010 20:30:48 -0500</pubDate>
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<item>
	<title>ModCast #38: Soren Johnson Exclusive</title>
	<description>An exclusive chat with Soren Johnson! Starting off (02m55s), his gaming career to date: what led him into the industry, the Civilization III catalyst and the evolution of modding in the series. Then (18m43s), what does it take to be a driving force in the game industry? What follows (24m33s) is considering Spore, the &apos;one big mod&apos; experience including its expansion pack, and whether this is a reflection of modding going mainstream into gaming. Next (35m13s) is the uncertain future for strategy gaming -- the need to break the existing mold. Finally (38m03s), focus on Johnson&apos;s open-beta gaming project, Strategy Station, and some unfinished business between CivIII and Civilization IV. </description>
	<itunes:author>Civilized Communication (http://civcomm.net)</itunes:author>
	<itunes:duration>00:50:46</itunes:duration>
	<itunes:explicit>no</itunes:explicit>
	<pubDate>Sun, 13 Dec 2009 20:06:46 -0500</pubDate>
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<item>
	<title>ModCast #37: The Cake is a Lie</title>
	<description>In the &apos;News&apos; (03m58s), how to be a video game artist and the BUFFY Mod is released. Next in the &apos;Artist Sketchpad (20m06s), Sand worm from Dune mod. Finally in the &apos;Code Corner&apos; (24m30s), Era Styles by tholish and Multiple Production by Devon.</description>
	<itunes:author>Civilized Communication (http://civcomm.net)</itunes:author>
	<itunes:duration>00:43:15</itunes:duration>
	<itunes:explicit>no</itunes:explicit>
	<pubDate>Wed, 18 Nov 2009 22:41:59 -0500</pubDate>
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<item>
	<title>ModCast #36: His Name Could Be Bob</title>
	<description>In the &apos;News&apos; (03m44s), the v3.19 patch for Civilization IV: Beyond the Sword released and what this means for modders. Next in the &apos;Artist Sketchpad (09m14s), the American Confederate and Union Great Generals by bernie14. Then in the &apos;Code Corner&apos; (14m05s), the MongooseSDK MOD component by LunarMongoose. Finally in the &apos;Modding Spotlight&apos; (19m38s), Ekmek on his Mare Nostruma MOD for Civilization IV: Colonization, and his leaderhead guide for CivIV: BtS. </description>
	<itunes:author>Civilized Communication (http://civcomm.net)</itunes:author>
	<itunes:duration>00:44:20</itunes:duration>
	<itunes:explicit>no</itunes:explicit>
	<pubDate>Tue, 22 Sep 2009 18:41:17 -0500</pubDate>
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<item>
	<title>ModCast #35: Self-Promotion</title>
	<description>In the &apos;Code Corner&apos; (03m01s), New Sentry Actions by Pep, using the latest Civilization IV: Beyond the Sword patch (3.19). On the &apos;Artist Sketchpad&apos; (10m46s), for the Planetfall MOD, Mobile Infantry by GarretSidzaka; then, in recognition of some centuries past, Industrial Spaniards by bernie14. Next, in the &apos;Cartography Room&apos; (20m55s) marking a quarter-century gaming anniversary with the Tetris Map by Minor Annoyance. Then in the &apos;Modding Spotlight&apos; (23m55s), interviewing the creator of the Mars, Now! MOD on the work, The_J.</description>
	<itunes:author>Civilized Communication (http://civcomm.net)</itunes:author>
	<itunes:duration>00:43:03</itunes:duration>
	<itunes:explicit>no</itunes:explicit>
	<pubDate>Thu, 30 Jul 2009 19:21:24 -0500</pubDate>
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<item>
	<title>ModCast #34: Enjoy Our Advertising</title>
	<description>In the Code Corner (5m39s), we look at the Advanced Combat Odds mod by PieceOfMind. In the Cartography Room (12m52s),
we discuss Morholt&apos;s Across the Atlantic 1526 scenario. In the Spotlight (22m30s), we talk about both the BLU mod for Colonization by Deliverator and the latest updates of Planetfall by Maniac.</description>
	<itunes:author>Civilized Communication (http://civcomm.net)</itunes:author>
	<itunes:duration>00:43:26</itunes:duration>
	<itunes:explicit>no</itunes:explicit>
	<pubDate>Tue, 23 Jun 2009 15:41:59 -0700</pubDate>
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<item>
	<title>ModCast #33: Drink Some Beer</title>
	<description>In the &apos;News&apos; (03m45s), on Apolyton Transition 2009 and what it means for the show. In &apos;Code Corner&apos; (23m23s), made for merging: World of Civilization (WoC) Lite by johnny smith. Next in the &apos;Artist Sketchpad&apos; (29m33s), all about various buildings by Deon, and the Conquistador Pack by Deliverator. Then in the &apos;Cartography Room&apos; (35m19s), how much room do the civilizations have? The Small Europe map by el_hidalgo.</description>
	<itunes:author>Civilized Communication (http://civcomm.net)</itunes:author>
	<itunes:duration>00:44:28</itunes:duration>
	<itunes:explicit>no</itunes:explicit>
	<pubDate>Fri, 05 Jun 2009 19:05:20 -0500</pubDate>
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</item>

<item>
	<title>ModCast #32: Code Pimps and Drunk Artists</title>
	<description>In the News (05m23s), we wonder if there is a future for a Dune mod? In the Code Corner (13m52s), we&apos;re looking at Examine City on Conquest by SmeagolHeart. In the Artist Sketchpad (18m16s)we examine the Mobster Car by flinlock and others and mechaerik&apos;s Special Forces unit. In the Cartography Room (25m12s), we discuss the Scenario Map script by Vadus and CurryAztec&apos;s Trade Empires, Indian Ocean Blue scenario.</description>
	<itunes:author>Civilized Communication (http://civcomm.net)</itunes:author>
	<itunes:duration>00:51:47</itunes:duration>
	<itunes:explicit>no</itunes:explicit>
	<pubDate>Thu, 21 May 2009 10:16:40 -0500</pubDate>
	<enclosure url="http://civcomm.weplayciv.com/polycast/modcast/season2/episode32.mp3" length="24865272" type="audio/mpeg" />
	<guid>http://civcomm.weplayciv.com/polycast/modcast/season2/episode32.mp3</guid>
</item>

<item>
	<title>ModCast #31: Wouter&apos;s Back</title>
	<description>In the News (05m21s), art conversion from one game to another -- not done? In the Artist Sketchpad (13m17s), we look at seZereth&apos;s Blood Mod. Discussing the new leader traits from the Tsentom1 Python Traits mod by tsentom1. In the Spotlight (28m02s), we interview Duane `Wyz_sub10` Wysynski about the CIV Gold project which he leads up.</description>
	<itunes:author>Apolyton CS (http://apolyton.net)</itunes:author>
	<itunes:duration>00:52:31</itunes:duration>
	<itunes:explicit>no</itunes:explicit>
	<pubDate>Sat, 25 Apr 2009 09:04:50 -0500</pubDate>
	<enclosure url="http://civcomm.weplayciv.com/polycast/modcast/season2/episode31.mp3" length="25213856" type="audio/mpeg" />
	<guid>http://civcomm.weplayciv.com/polycast/modcast/season2/episode31.mp3</guid>
</item>

<item>
	<title>ModCast #30: Bad Elves</title>
	<description>In &apos;Upcoming Mods&apos; (03m23s), Mars, Now! from the_J is on the horizon. For the &apos;Artist Sketchpad&apos; (08m26s), an examination of Modern Armor Pack by KrugerPritz, an improved Putin leaderhead from pencilgod based on work by Ekmek, and Project 71 by the_Coyote. Then in the &apos;Modding Spotlight&apos; (19m09s), what to expect in the Dungeon Master ModMod by Lutefisk_Mafia. </description>
	<itunes:author>Apolyton CS (http://apolyton.net)</itunes:author>
	<itunes:duration>00:44:55</itunes:duration>
	<itunes:explicit>no</itunes:explicit>
	<pubDate>Thu, 09 Apr 2009 09:25:11 -0500</pubDate>
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</item>

<item>
	<title>ModCast #29: Penal Colony</title>
	<description>In the &apos;Code Corner&apos; (01m07s), on Orion&apos;s Inquisition Mod 2.00E by OrionVeteran with backstory, and Tsentom1 Python Wonders by tsentom1. Then in the &apos;Modding Spotlight&apos; (25m38s), for the Civilization IV stand-alone expansion pack Colonization, Australian Colonization v. 0.25.</description>
	<itunes:author>Apolyton CS (http://apolyton.net)</itunes:author>
	<itunes:duration>00:44:42</itunes:duration>
	<itunes:explicit>no</itunes:explicit>
	<pubDate>Wed, 25 Mar 2009 14:33:14 -0400</pubDate>
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</item>

<item>
	<title>ModCast #28: Hippo Hair Restoration</title>
	<description>In the &apos;Code Corner&apos; (04m26s), reviewing a small utility called Civ4 PBEM Emailer by ruff_hi. Then in the &apos;Artist Sketchpad&apos; (10m14s), a quadruplet offering: Aussie Cavalry by bernie14, Menes of Egypt by The_Navy_Seal, Stone Age Unit Pack by Bakuel, and Bristol Blenheim by dutchking. Finally, the &apos;Modding Spotlight&apos; (26m45s) provides a non-fiction overview of the Fictionalization Mod by cfkane. </description>
	<itunes:author>Apolyton CS (http://apolyton.net)</itunes:author>
	<itunes:duration>00:46:00</itunes:duration>
	<itunes:explicit>no</itunes:explicit>
	<pubDate>Thu, 12 Mar 2009 13:07:13 -0400</pubDate>
	<enclosure url="http://civcomm.weplayciv.com/polycast/modcast/season2/episode28.mp3" length="22084912" type="audio/mpeg" />
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</item>

<item>
	<title>ModCast #27: Too Much Fun</title>
	<description>In the &apos;Artist Sketchpad&apos; (03m02s), all about the Various Ancient Medieval Units by Bakuel and WWII US Machine Gunners by dutchking. Then in the &apos;Modding Spotlight&apos; (14m30s), going over MapView 2.0 with its creator, Gunnar &apos;Gr3yHound&apos; Bindig. Lastly, in the &apos;Code Corner&apos; (29m56s) heating things up with the Global Warming Mod by Minor Annoyance.</description>
	<itunes:author>Apolyton CS (http://apolyton.net)</itunes:author>
	<itunes:duration>00:42:19</itunes:duration>
	<itunes:explicit>no</itunes:explicit>
	<pubDate>Sun, 22 Feb 2009 15:39:14 -0500</pubDate>
	<enclosure url="http://civcomm.weplayciv.com/polycast/modcast/season2/episode27.mp3" length="20319879" type="audio/mpeg" />
	<guid>http://civcomm.weplayciv.com/polycast/modcast/season2/episode27.mp3</guid>
</item>

<item>
	<title>ModCast #26: 19 Liters of Beer</title>
	<description>In the &apos;Code Corner&apos; (05m44s), going over the AIColosseum by falconne. Then in the &apos;Artist Sketchpad&apos; (12m00s), all about the B-52 by snafusmith and the Locust Battlemech by the_Coyote. Finally in the &apos;Modding Spotlight&apos; (18m43s), chatting about Rhye&apos;s and Fall of Civilization and its boardgame Mod with Rhye, their creator.</description>
	<itunes:author>Apolyton CS (http://apolyton.net)</itunes:author>
	<itunes:duration>00:46:04</itunes:duration>
	<itunes:explicit>no</itunes:explicit>
	<pubDate>Sun, 08 Feb 2009 16:09:09 -0500</pubDate>
	<enclosure url="http://civcomm.weplayciv.com/polycast/modcast/season2/episode26.mp3" length="22118608" type="audio/mpeg" />
	<guid>http://civcomm.weplayciv.com/polycast/modcast/season2/episode26.mp3</guid>
</item>

<item>
	<title>ModCast #25: Stuffed Stockings</title>
	<description>In the &apos;Artist Sketchpad (07m21s), examining the Industrial Mexicans by bernie14, Silvio Berlusconi LH by Krueger_Pritz, various leaderheads by the_Capo, and Jingu by Ekmek. Then in the &apos;Modder&apos;s Spotlight (25m36s), on the conclusion of the &apos;Fall from Heaven 2&apos; MOD with creator, Derek &apos;Kael&apos; Paxton.</description>
	<itunes:author>Apolyton CS (http://apolyton.net)</itunes:author>
	<itunes:duration>00:50:21</itunes:duration>
	<itunes:explicit>no</itunes:explicit>
	<pubDate>Wed, 28 Jan 2009 21:51:21 -0500</pubDate>
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