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SEASON 2 (2008-) | SEASON 1 (2006-2007)  
Episode 51: Regular Defined Loosely
- 04m43s | News
  Three Civilization IV: Colonization items from a preview to one set of screenshots, a second and then a supplement marking its predecessor.
- 10m42s | Mailbag
  Feedback on Episode 50 with Sid Meier and John "bt_oz" on being a longtime listener now guest co-hosting for the first time.
- 16m58s | Senate
  Justifying the flanking promotion, when "All Hell Broke Loose" and how Sid's Sushi Co. can be really dangerous in Civilization IV: Beyond the Sword.
- 24m46s | Miscellaneous
  Dan's recurring 'Top Ten' list series returns: this time, ranking "1000 Clues You Play Civ IV Too Much".
- 27m44s | Forum Talk
  Considering a unit-per-tile limit in Civ, why can't ships be sunk by Fighters and/or Bombers, and in Civ4Col choosing which nation you become after independence.
- 37m55s | Miscellaneous
  A suggestion for what could be the Civ series theme song.
Discuss This Episode | Stream This Episode | Dial-Up Quality
Runtime: 44m:59s | Filesize: 21.5MB
Release Date: August 23rd, 2008
Hosts: DanQ, Makahula, Imran Siddiqui, Cartimandua, bt_oz



INFO: First episode with Cartimandua as permanent fourth regular co-host


Focus: "Civilization IV: Colonization" with Firaxis Games
- 02m33s | People
  Sixteen year industry veteran Mike Bates (Civ4Col Lead Artist), third-year Firaxis Games employee with seven years beta testing prior Ed Piper (Civ4Col Designer) and one-hundred-plus gaming title credits Jesse Smith (Civ4Col Producer).
- 11m10s | Design
  When and why Firaxis decided to do a remake of Colonization, design philosophy for Civilization IV: Colonization, design familiarities to both Col and Civilization IV in the latter and interface work by Firaxis intern and longtime Civilization community member Ken "Impaler[WrG]" Ferland.
- 18m49s | Gameplay (1 of 3)
  Primary gameplay differences between Col and Civ4Col, new and tweaked buildings and/or resources, tiers of super-specialists and notable abscence of a technology tree.
- 26m56s | Gameplay (2 of 3)
  Colonies covering multiple tiles, targeting particular Founding Fathers by playstyle, religion's role, how the new Constitution feature works and the extensiveness of the game's Diplomacy mechanisms and how they compare to the game's predecessor.
- 36m20s | Gameplay (3 of 3)
  Native tribe traits, colonial powers' leader traits, rationale for not including more than four colonial nations, behind the limited game length, resolving historical accuracy versus gameplay conflicts and in-game automation capabilities.
- 43m42s | Combat
  Combat system mechanics, on siege units, addressing combat failings of Col, and what of naval warfare.
- 50m00s | Graphics
  Art style targetted and responding to public criticisms already raised about the 'Colony' screen.
- 57m26s | Miscellaneous
  Moddability including interoperability with CivIV, music selection (and the related worldwide exclusive on this show), (re-)playing the original Colonization, most difficult elements to design in Civ4Col, possibilities of covering other areas of so-called Age of Discovery next and what question hadn't been asked yet that should have been and its answer.


Discuss This Feature | Stream This Feature | Dial-Up Quality
Runtime: 70m:35s | Filesize: 33.8MB
Release Date: August 15th, 2008
Hosts: DanQ, Locutus, Impaler[WrG] | Interviewees: Mike Bates, Ed Piper, Jesse Smith



EXCLUSIVE: Includes Civ4Col information never before publicly disclosed
EXCLUSIVE: Worldwide premiere of the Civ4Col theme music


  REGULAR CO-HOSTS


Dan

Maki

Imran

Annalee

PROFILE / ARCHIVE / ABOUT

The shiny second season continues. Daniel "DanQ" Quick, Makahlua and Imran Siddiqui return with Annalee "Cartimandua" Barney as the fourth regular co-host. Civilization strategy is the focus in practice and design with modding coverage now the domain of sibling show ModCast; most other first-season segments have been carried over with some renaming. Episodes continue to be edited by Quick but are now 40-45 minutes apiece.    < Sample Clips (04m59s | 2.4MB | Discuss/Stream/Dial-Up) >

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